Version History

Version 0.0.1-0.0.2
There Was A Bug In It That Players Could Go Throught Walls And Select Multiple Items on Inventory By Pressing 1,2,3,4 at same time, and another bug that player's client spritesheet could be teleported back to player's server spritesheet if player's client spritesheet was staying 20 studs away from it

but later got fixed in 0.0.3, expected the selected multiple items on inventory

Version 0.0.6
In This Version. There Still Had The Bug From Inventory, in version 0.0.4(i think) the creator added some delay to change inventory slot by pressing numbers for prevent players select multiple items.

but that delay not solved the problem, the player still could equip 2 items when pressed number 1 or 2 and number 4 or 3

idk what the version it got finally fixed but ik is on the version 0.2.2+

Version 0.0.7
In This Version. Admin Panel Was Added To It. But It Had Many Bugs On Adding Debris/Spawning AIs and others things that ya guys would imagine.

The 5 Slot was still appearing in Rescue Mika GameMode but later got fixed in version 0.0.9

Version 0.1.0
A Bug Strange That Happened When HELL ONIS Map Has Been Added Into The Game Where AIs Could Not Spawn, and another bug discovered is that on rescue mika, the players could not die on joining the round, and that the chase theme anyways not plays again when it ends.

later it got fixed in version 0.1.1, the problem was that the spawners things not get removed from map when round ends.

and the bug of the player not die on joining the round and chase theme not playing anyways, was fixed in 0.1.2

Version 0.1.3
At This Version. Many Bugs Occured When The Brian_vasqueTY found the bugs with lags using R and using the Closets to get out of the map.

bug of getting out of map by using R was fixed in version 0.2.1, and the closet bug to get out of map was fixed in lastest version 0.2.3.

Version 0.1.6
The Skipped Version where the creator added the leaderboard. and the kills and etc in leaderboard

there was a bug in it causing the player not get Kills/Wins in leaderboard

later got fixed in version 0.1.7

and another bug that the gamemode added in version 0.1.6 "WarBoss" the score kills red/blue was inverted.

later it got fixed too in version 0.1.8

Delay On SpriteSheet(All Versions, Expected Version 0.2.3)
There Was An little Delay In Spritesheet Player movement that the spritesheet anyways stop for a 0.1 seconds.

later got fixed in 0.2.3 due the reasons that the spritesheet should movement in same way from games in RPG MAKER XP but speeded up from original game Ao Oni Blood Online.

Trivia

 * Anyways The Creator Forget About Something At Script GameModes, Soo When He Fixes it, Then All Servers Get Updated.